While both do share quite a few similarities, they are also both quite different from one another. While it does seem id Software may have given the Archvile a new approach with the Summoner. Its ability to shoot flames, move rather quickly and sustain quite a bit of damage is an impressive feat. The Archvile is one of the biggest baddies there is and it’s probably one of the most intimidating of them all. When it comes to DOOM and the endless possibilities of what demons may or may not make a return, we know that there’s one, in particular, many fans have been dying to see: the Archvile. The return of some classic demons and some new ones What about say the Lightning Gun? Who wouldn’t want to see the Doom Slayer slam it into a Mancubus’ gut, pull the trigger and light them up like a lightning rod? It’s just one of the many possibilities there are if some of these weapons were put into the game and weapon-based glory kills became a thing. Say you have a Plasma Rifle in hand? Why not shove it down a demon’s throat, unloading a quick burst of heat out of it and watch the demon melt before you? What does this mean? The Glory Kill being performed will be altered by what weapon you have equipped. Now that DOOM II: Hell on Earth could very well be on its way, we have one thing we’d love to see: Weapon-based Glory Kills. One of those ways was to get close, bash their face in, rip their arm off, or even rip their innards out while performing a Glory Kill. One of the things we absolutely love about DOOM (2016) is the fact it’s always pushing us to continually move forward, to smash through every obstacle possible, and belittle the forces of Hell in any way possible. Even weapons such as the Burst Rifle and Static Rifle have a lot of opportunities to become highly used weapons that fans get to enjoy.īut even with all that said, we know that DOOM II : Hell on Earth (if that’s the name they choose) could see some new weapons for fans to learn to use in all kinds of fast-paced combat situations. Weapons such as the Hellshot would be superb weapons to hide among the Hellish landscapes we’re no doubt going to be seeing. They’d make great additions to the core experience of DOOM II. However, this also meant that some of these weapons would never see the light of day inside the games core campaign and would only find themselves at home within fanmade maps and online competitive play.Īmong the few things we’d like to see added into the core experience of DOOM II: Hell on Earth (please let that be the name), we’d love to see some of the multiplayer weapons added in. There were more weapons, ones that players had never seen before, giving us a chance to take our time learning how to use them in every combat situation imaginable. In DOOM (2016) the multiplayer portion of the game saw quite a few differences from the singleplayer bit. The inclusion of weapons that were previously multiplayer exclusives. After all, it’s not like we haven’t talked to a few within id Software’s ranks about this before during QuakeCon 20. While there is little to no confirmation of Pete Hines’ commentary, we can sit down and take a look at a few features we’d like to see come from a DOOM (2016) sequel with our fingers crossed hoping that a few of them make the cut. The second installment featured some of the most beloved memories of the series including weapons, new enemies, some of the trickiest level designs on the market and even some of the best music to ever come from the franchise. We are in the midst of so much planning and work for all of that content but I’m really excited.”Īnyone that knows anything about DOOM knows that the second installment in the classic series was called DOOM II: Hell on Earth. Whether or not folks realize it, this is the Hell on Earth time for us with E3. But I will say, we have a lot of new stuff to talk about at E3. “ I couldn’t give you any guesses as to what we’re going to announce and when those games will be out.
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